We have been working on trying to set up a fun pylon racing series for this season. We decided on a 'spec' plane that won't break the bank, and are trying to pin down a set of simple and effective rules to keep it fun, yet allow some leeway for the guys that want to try to make a decent plane even better.
Following are the preliminary rules. They will be shown and discussed at the February meeting. I thought it might be nice to 'let the cat out of the bag' a week early, and possibly get some input or see if there are any details that are not clear.
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Electric Pylon Racing Rules
(V1.1- 6/9/06)
These rules are to allow Club racing in an enjoyable, competitive, low-cost format.
Aircraft: All aircraft must be the stock GWS F-4U Corsair ($56)(
http://www.horizonhobby.com/Shop/ByCategory/Product/Default.aspx?ProdID=GWS1065 ): No modifications allowed to airframe, except Stock spar material can be changed. Landing gear is not required, but may be used. The Slope Glider Version ($30)(
http://www.horizonhobby.com/Shop/ByCategory/Product/Default.aspx?ProdID=GWS1067 ) is available for a spare airframe.
Motor: Any Stock GWS EPS-300 or 350 geared motor is allowed. ($17) (The kits are inconsistent in which motor and ratio is shipped, and this will allow guys to play with ratios and props.) *** update *** The outrunner we chose is in stock at Hobby RC. The battery rules remain, 8xNi or 2sLiPo.
This motor is best run with an E-Flite 9x7.5 prop and 8xKAN700 (2/3A size cells). Barb also stocks these.
Battery: 8 cell NiMh or NiCd or 2 cell LiPo. Size is open.
Prop: Open
Saftety: AMA standard Pylon safety regulations will apply. This means a ‘bump cap’ (
http://www.grainger.com/Grainger/wwg/itemDetailsRender.shtml?xi=xi&ItemId=1613548098 ) as a minimum.
Racing: Course is 2 pylons, 250-275 feet apart, parallel to the main runway.
The field of planes will be divided into heats, with a maximum of 5 planes per heat.
2 pylon judges are located behind the flight line perpendicular to the pylons. Starter and Scorekeeper will control the start and count laps for all aircraft.
A hand launch start is conducted with a countdown to “zero” announced to the pilots. 10 laps constitute a heat and must be flown by each aircraft in order to finish the heat.
Cutting a pylon is a loss of a lap. After 2 cuts a pilot is finished.
Mid-air collisions result in both aircraft landing immediately.
The heats will be shuffled between rounds, 3 rounds minimum.
Scoring: 1st place = 4 points, 2nd place = 3 points, 3rd place = 2 points, 4th place = 1 point. No points if plane did not finish.
Motors and batteries of the top finishers can be and will be checked for “stock” condition.
Rule Changes: (yes, there may be some at some point!) A race will be run with the rules as they have been stated prior to that race. There will be no changes to the rules until after all racing is completed at the current race. Any modifications to the rules will be addressed in a Pilot’s meeting after the race concludes and awards are distributed. No modifications to these rules will be done without 100% agreement of those registered Pilots attending a race. Any changes to the rules that are the result of the Pilots meeting would take effect starting at the next race.
(Updated 6-19-06 & 8-28-07)